The Confrontation | Quests Wiki
The twelfth escape room in Escape Academy by Coin Crew Games, located in Spring Term. The mission tasks players with finding Eel by solving a puzzle behind
[The Confrontation
The twelfth escape room in Escape Academy by Coin Crew Games, located in Spring Term. The mission tasks players with finding Eel by solving a puzzle behind a new door.
Verification: Human verified
The Confrontation is the twelfth escape room in Escape Academy, set during Spring Term. The mission sends you after Eel: head right to where the bookcase was moved in The Entrance Exam, and you'll find a new door locked behind a "FILL TO LINE" puzzle involving three liquid-filled bottles. The room carries a 3/5 difficulty rating, and with the solutions below it can be cleared in roughly a minute and a half.
Getting Started
Travel to the headmaster's office and interact with the gate to begin the escape; the game will display the 3/5 difficulty rating. You can fast-forward through the dialogue and introduction to save time [src-cc415a0c9f]. This is the twelfth of thirteen escapes in the game [src-cc415a0c9f].
Before heading to the door, look behind the desk directly in front of your spawn point — there's a newspaper you can pick up. It's optional, but collecting it counts toward the "Extra, Extra!" achievement for reading 10 different editions of "The Escapist Times" [src-cc415a0c9f].
Solving the Door Puzzle
The new door has a row of six buttons at the top; number them 1 through 6 from left to right. To open the door, press the buttons in this order [src-cc415a0c9f]:
5 → 4 → 5 → 4 → 1 → 4 → 5
If you make a mistake, press the reset button and start over [src-cc415a0c9f]. Solving the door this way also unlocks the missable "Dead-Volt" achievement, which requires completing Eel's Battery Lock in under 10 moves [src-f825a4961b] [src-cc415a0c9f]. The achievement guide lists the full move sequence as feeding power into the middle battery: Left to Middle, Right to Left, Middle to Right, Right to Left, Left to Middle, Right to Left, Middle to Right [src-f825a4961b].
The Confrontation Cutscene
Once the door opens, you discover that Eel is in fact a robot [src-cc415a0c9f]. An unskippable cutscene plays here — it's short, roughly ten seconds, so just wait it out [src-cc415a0c9f].
Step-by-Step Walkthrough
- From the headmaster's office, interact with the gate and start the escape (3/5 difficulty).
- Optionally grab the newspaper behind the desk in front of your spawn [src-cc415a0c9f].
- Approach the new door and press buttons 5, 4, 5, 4, 1, 4, 5 [src-cc415a0c9f].
- Watch the unskippable cutscene revealing Eel is a robot [src-cc415a0c9f].
- Unplug Eel — the plug is on the wall over your left shoulder [src-cc415a0c9f].
- Take the keycard from Eel's hand [src-cc415a0c9f].
- Insert the keycard into the keycard reader next to the fireplace to finish the level [src-cc415a0c9f].
Tips
- Speed matters for achievements. The door solution above is only seven moves, well under the 10-move threshold for "Dead-Volt" [src-f825a4961b]. Press reset rather than experimenting if you misinput.
- Grab the newspaper. It's easy to miss behind the desk, and every escape has one that counts toward "Extra, Extra!" [src-f825a4961b] [src-cc415a0c9f].
- Don't skip the cutscene expecting to save time — it can't be skipped, and it's only about ten seconds [src-cc415a0c9f].
- Finishing quickly helps your grade. Earning an A+ requires finishing an escape within the given time limit without using hints [src-f825a4961b]; this room's short solution makes that very achievable.
Rewards
Escaping The Confrontation unlocks the "School Sleuth" achievement [src-f825a4961b]. Solving the door puzzle in under 10 moves unlocks "Dead-Volt" [src-f825a4961b], and reading the newspaper contributes to "Extra, Extra!" [src-f825a4961b]. Completing the room also opens the way to the final escape of the game, "What Lies Below," which takes place back inside the headmaster's office [src-cc415a0c9f].
Details
term
Spring Term
difficultyRating
3/5
initialObjective
Find Eel by heading right to the location of the moved bookcase from The Entrance Exam, where a new door features a 'FILL TO LINE' puzzle involving three liquid-filled bottles.
Sources
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