Go for the Gold | Quests Wiki
A puzzle-race sporting event in the Rival Room against your nemesis, Gillian, where players solve clock and marble puzzles to earn medals and claim the tro
[Go for the Gold
A puzzle-race sporting event in the Rival Room against your nemesis, Gillian, where players solve clock and marble puzzles to earn medals and claim the trophy.
Verification: Human verified
"Go for the Gold" is a Curriculum quest in Escape Academy that takes place in the Rival Room, the Academy's favorite sporting event. You represent your class in a puzzle-race against your nemesis, Gillian, solving clock and marble puzzles to collect medals and claim the trophy before she does. The description frames the stakes simply: go "toe-to-toe against your nemesis in a puzzle-race to prove who's top of the class" [src-9c282bac46].
Overview
This is a race-style room rather than a single lock-and-key puzzle. You will work through multiple puzzle squares, starting with a clock puzzle driven by playing cards, then a four-letter padlock, then a marble-sequencing machine, and finally a central podium where the medals decide the winner. Speed matters because Gillian is competing against you in real time, but the room is fully solvable if you follow the sequence below.
How to Complete
The quest resolves in three main beats:
- Solve the clock puzzle using the playing cards to set each hand to the correct value.
- Open the four-letter padlock with the word BANE to reveal the marbles.
- Sequence the marbles in the machine to earn the Gold Medal, then place all three medals on the podium to win.
Step-by-Step Walkthrough
1. The Clock Puzzle
Inspect the playing cards you have acquired. They show four specific cards, and each suit's hand on the clock must be moved to match its card value:
- Heart hand: move to K
- Spade hand: move to 7
- Diamond hand: move to Q
- Club hand: move to 3
The cards revealed are the King of Hearts, 7 of Spades, Queen of Diamonds, and 3 of Clubs [src-0f3d11182e]. Set each hand accordingly to clear this puzzle.
2. The Four-Letter Padlock and the Marbles
Solving the clock puzzle gives you the clue BANE. Head to the last remaining puzzle square on the top row, where you will find a four-letter padlock. Enter BANE to unlock it and open the puzzle square — inside are the marbles [src-0f3d11182e].
3. The Marble Machine
Move to the final puzzle board, where you must feed the yellow and orange marbles into the machine so each lands in the correct color section at the bottom. Enter them in this exact order:
Yellow, Yellow, Orange, Yellow, Orange, Orange
Completing this sequence successfully unlocks the puzzle square, where you can grab the Gold Medal [src-0f3d11182e].
4. The Podium
Go to the center of the puzzle squares to find a podium. Place the Bronze Medal, Silver Medal, and Gold Medal on it. Doing so secures victory and bags the trophy, finishing just ahead of Gillian [src-0f3d11182e].
Tips
- Memorize the marble order before you start. The sequence Yellow, Yellow, Orange, Yellow, Orange, Orange is the single most failure-prone step, and hesitating gives Gillian time to pull ahead.
- Work the clock first. The BANE clue only becomes available after the clock puzzle is solved, so there is no shortcut to the marbles.
- Save the podium for last. All three medals must be on the podium together to trigger the win, so collect the Gold Medal from the marble square before heading to the center.
- Treat it as a race, not a scavenger hunt. The room is designed as a head-to-head competition, so move decisively between puzzle squares rather than exploring.
Rewards
Completing the sequence earns you the Gold Medal from the marble machine and, after placing all three medals on the podium, the victory trophy — awarded ahead of Gillian [src-0f3d11182e]. Finishing the quest also checks off "Go for the Gold" as part of the Academy's Curriculum [src-9c282bac46].
Details
description
Represent your class in everyone’s favorite sporting event, The Rival Room. Go toe-to-toe against your nemesis in a puzzle-race to prove who’s top of the class.
walkthrough
Solve the clock puzzle using the playing cards (Heart hand to K, Spade hand to 7, Diamond hand to Q, Club hand to 3). Use the four-letter word 'BANE' to open the padlock for the marbles. Place the yellow and orange marbles into the machine in the sequence: Yellow, Yellow, Orange, Yellow, Orange, Orange to acquire the Gold Medal. Finally, place the Bronze, Silver, and Gold Medals on the central podium to beat Gillian and secure the victory trophy.
type
Curriculum
solution
Unlock the top row's four-letter padlock using the word BANE to get the marbles. Put your marbles into the machine in the exact sequence: Yellow, Yellow, Orange, Yellow, Orange, Orange to unlock the puzzle square and grab the Gold Medal. Finally, place the Bronze, Silver, and Gold Medals on the centre podium to achieve victory ahead of Gillian.
Sources
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