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Escape The Room | Quests Wiki

An introductory escape room puzzle sequence involving gathering goblets, cracking a safe, and obtaining the Key of Truth.

[Escape The Room

An introductory escape room puzzle sequence involving gathering goblets, cracking a safe, and obtaining the Key of Truth.

Verification: Human verified

"Escape The Room" is the introductory escape room in Escape Academy, published by Coin Crew Games. It's a short tutorial-style sequence in which you gather colored goblets, decode their markings, and crack a combination safe to obtain the Key of Truth. The room is playable solo or with a partner in online or local splitscreen co-op, and it's designed to teach the game's core loop: explore in first-person, collect objects, manage your inventory, and solve puzzles.

How to Complete

The room follows a simple progression: find the goblets, read the clues on them and around the room, use the clues to open the safe, and take the Key of Truth. Because the game is first-person with free movement, you'll need to look around actively — check surfaces, walls, and screens for clues and pick up anything that seems interactive.

In co-op, the game forces split-screen so each player sees the other's view even when playing remotely, which matters for the puzzle below since the clues are split between players [src-3c4a331aa3].

Step-by-Step Walkthrough

  1. Look for a clue and a goblet. Early on you'll find a "mysterious clue" alongside a colored goblet — in the recorded co-op session, one player picks up a blue goblet and a paper clue [src-3c4a331aa3].
  2. Pin the clue to your screen. The paper clue can be pinned in place so you can reference it while solving; it shows a goblet and a sequence of four colors (in the session: blue, yellow, red, red) [src-3c4a331aa3].
  3. Find all the goblets. The puzzle requires every goblet — the players locate a blue one and a red one, and note that a yellow one is still needed [src-3c4a331aa3].
  4. Examine each goblet for a letter. Each goblet is marked with a letter: the blue goblet reads "F" and the red goblet reads "E" in the recorded session [src-3c4a331aa3].
  5. Read the clock clue. A note near the safe area says something to the effect of "look at clock to open lock"; the clock is broken, and the clue is to pretend it reads 12:30 [src-3c4a331aa3].
  6. Set the safe to 12:30. Enter the combination on the safe keypad — the recorded player changes their lock to 12:30, and in co-op you can watch your partner's lock spinning on their screen [src-3c4a331aa3].
  7. Enter the goblet code. Using the letters from the goblets in the color order shown on the pinned clue, the players deduce the code is F, then E, E (their reasoning: "F re e e") [src-3c4a331aa3].
  8. Take the Key of Truth. Opening the safe yields the Key of Truth, which is then used on the door to escape [src-3c4a331aa3].

Tips

  • Pin your clues. Pinning the paper clue keeps the color order visible while you work the safe [src-3c4a331aa3].
  • Split the search in co-op. Since each player only holds some of the goblets, communicate which colors and letters you each have — the code combines letters from different players' goblets [src-3c4a331aa3].
  • Don't forget the clock. The safe has two inputs to satisfy: the clock-based combination (12:30) and the goblet-letter code [src-3c4a331aa3].
  • Check screens and surfaces. One player finds something on the TV during the session, so examine electronics and furniture, not just obvious puzzle objects [src-3c4a331aa3].

Rewards

Completing the sequence earns you the Key of Truth, the item used to unlock the exit and leave the room [src-3c4a331aa3]. As the introductory room, it also serves as your tutorial for the game's first-person movement, inventory, and clue-pinning systems.

Details

category

Escape Room

developer

Coin Crew Games

perspective

First-person perspective allowing free movement to look around for clues, find objects, manage inventory, and solve puzzles.

coop

Playable as a single-player experience or collaboratively with a partner via online or local splitscreen.

Sources