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Bonilla | Characters Wiki

Professor located at the quad whom the player can talk to.

[Bonilla

Professor located at the quad whom the player can talk to.

Verification: Human verified

Professor Bonilla is a professor at the academy whom the player can talk to in the quad. She is one of the instructors who hosts escape rooms, so interacting with her is part of normal campus exploration as you move between rooms. This page covers where to find her, how to reach her room, and what to expect from her puzzle.

Who [Bonilla Is

Bonilla holds the rank of Professor at the academy and is stationed in the quad, where the player can walk up and talk to her. Like the other instructors, she is tied to a specific escape room that you unlock through the room-selection flow. In the room-select screen her room is listed by name and difficulty, and she is the "new person" you encounter the first time you browse the greenhouse option [src-eca7cb7683].

How to Reach Her Room

  1. Play through the opening until you gain free control of your character and can move around the academy.
  2. On the room-selection board you will see several instructor-led rooms, each with a key difficulty rating. Bonilla's room is the greenhouse, and it is rated two keys [src-eca7cb7683].
  3. If you want an easier warm-up, note that the other rooms on the board at that point are rated differently — for example, the cafeteria room run by Jeb is also two keys, while another room is three keys [src-eca7cb7683]. Pick the greenhouse when you are ready for a two-key puzzle.
  4. Select the greenhouse to load in and meet Bonilla face to face.

Step-by-Step Walkthrough

When you enter, Bonilla introduces herself and explains the premise of her experiment [src-eca7cb7683]:

  1. Listen to her setup. She explains that in a past life she was an explosives expert but has moved on to something "much more exciting": tea breeding. She is on a journey to brew the perfect cup of tea [src-eca7cb7683].
  2. Understand the twist. She says she had been bringing her tea to a boil in a room-temperature environment, and wonders what would happen if she brought it to a boil in a boiling environment. That is why she has set the thermostat to 220° — unpleasant for you, but perfect for the experiment [src-eca7cb7683].
  3. Accept the task. She asks whether you are willing to "brave the heat" to brew the perfect cup of tea, then tells you to get going [src-eca7cb7683].
  4. Note the timer. Once the puzzle begins you have 25 minutes to brew the perfect cup of tea [src-eca7cb7683].
  5. Read the directions. The room gives you the brewing steps: add water, bring it to a boil, steep the leaves, and "don't die" [src-eca7cb7683].
  6. Start gathering. The kettle needs leaves, so you will need to find leaves and find water. Interact with the objects around the greenhouse to locate them [src-eca7cb7683].
  7. Deal with hazards. Part of the room involves bees — you will need to find something to get rid of them. You will also find marked spots ("X marks the spot") that require a digging tool you do not start with [src-eca7cb7683]. Search the room for the items that solve these obstacles before you can finish brewing.

Work through these steps in whatever order the room allows; the objective stays the same — assemble the brew and complete the cup before the 25-minute timer runs out.

Tips

  • Do not use hints if you want a top rank. Pressing the hint button during a room prevents an A+ rank, so if you are chasing A+ ratings, solve Bonilla's room without hints [src-cc415a0c9f].
  • You can skip dialogue. Pressing start skips conversations, which is useful if you just want to get into the puzzle quickly [src-59f8d3957c].
  • Budget your time. With 25 minutes on the clock, do not linger on the bees or the digging spots — find the tools early so the brewing steps are not rushed [src-eca7cb7683].
  • Treat it as a two-key room. It sits in the middle of the early difficulty curve, so it is a reasonable choice once you have warmed up on an easier room [src-eca7cb7683].

Rewards

Completing Bonilla's greenhouse room counts toward your overall room completion and, if done without hints, toward the A+ rank achievements tied to finishing levels cleanly [src-59f8d3957c]. As with other rooms, clearing it moves you along the main progression through the academy.

Details

role

Professor

Sources