Headmaster | Characters Wiki
Headmaster of the academy located in the headmaster's office. Described as a playful character who fits high school fantasy media archetypes.
[Headmaster
Headmaster of the academy located in the headmaster's office. Described as a playful character who fits high school fantasy media archetypes.
Verification: Human verified
The Headmaster is the figure who runs Escape Academy, encountered in the headmaster's office and described as a playful character who fits the familiar archetypes of high-school fantasy media. Players first meet her when they are directed to her office to take the entrance exam, and she reappears as a voice guiding (and testing) you through academy challenges. This guide covers how to reach her, what happens at the entrance exam, and the practical details you need to get through the encounter.
Where to Find the [Headmaster
The Headmaster is located in the headmaster's office. After your introduction to the academy, you'll be brought to a map; click near the top of the map to travel to the headmaster's office [src-cc415a0c9f]. From the main campus, the route is to go down the path and head right at the Eel Barnes memorial quad to reach the office [src-2c17f7b0c2].
Once inside the office, talk to the girl who is there, then click on the door to begin the entrance exam — this spawns you into the next puzzle [src-cc415a0c9f].
[The Entrance Exam
The entrance exam is the Headmaster's test of a prospective student. She speaks to you from a camera rather than in person, explaining that she needs to ensure her own safety: the room is slowly filling with memory-erasing gas, a way to maintain the academy's secrecy should you fail [src-2c17f7b0c2]. You have about 15 minutes before "lights out" — escape before then and you pass [src-2c17f7b0c2]. The exam is listed as "Studious True Entrance Exam," difficulty two, with a 15-minute time limit [src-2c17f7b0c2].
Step-by-Step Walkthrough
- Enter the office and start the exam. Talk to the girl in the headmaster's office, skip the conversation, and click the door to be spawned into the exam puzzle [src-cc415a0c9f].
- Grab the newspaper. Look down to your left; next to the orange couch on the floor you can find the newspaper. Click it to read it (clicking twice is safe) [src-cc415a0c9f].
- Solve the optional bookshelf secret (recommended). Across the room is a bookshelf with an optional puzzle tied to a secret achievement. Interact with the bookshelf and click the books in this order: Egypt, Japan, Greece. This opens the bookshelf and reveals a secret room in the back [src-cc415a0c9f].
- Play the piano in the secret room. Inside, go to the piano and play "Mary Had a Little Lamb" in the exact note order shown on screen. A mistake is not fatal — you have roughly 15 minutes to get it right, and you can retry the level if needed. The achievement unlocks after the last note [src-cc415a0c9f].
- Back out and finish the level. Press B to back away from the piano, then complete the remaining puzzles to leave the level — the walkthrough describes this part as "super super simple" [src-cc415a0c9f].
Tips
- Don't stress the piano. The generous time window means you can experiment; if you fumble, restarting the level is a valid fallback [src-cc415a0c9f].
- Read the newspaper early. It sits by the orange couch and is easy to miss if you rush toward the exit puzzles [src-cc415a0c9f].
- Treat the exam as a timed escape. The memory-gas framing is the Headmaster's playful way of enforcing the 15-minute limit — plan your puzzle order accordingly [src-2c17f7b0c2].
Context and Character Notes
The Headmaster's playful personality shows in how she runs the exam: a camera address, a mock-lethal gas countdown, and a wink at classic school-fantasy tropes. Her authority extends beyond the office — the Steam store page notes that a "Spray Paint the Monument" lesson exists even though "the Headmaster didn't exactly approve the lesson plan" [src-9c282bac46], and a collectible "headmaster's pin" appears among the items found during later academy challenges [src-59f8d3957c]. Students also reference her legacy directly, with one boasting that her mother broke the course record "back in her day" [src-eca7cb7683].
Note: one walkthrough refers to a "she" waiting in the headmaster's office and later shows the Headmaster speaking via camera [src-2c17f7b0c2]; follow the in-game prompts when you arrive, as the office scene includes other characters before the exam door becomes active [src-cc415a0c9f].
Details
location
Headmaster's office
personality
Playful
Sources
- Escape Academy | Become the Ultimate Escapist!
- Escape Academy Review - I'm An A+ Student
- Escape Academy Walkthrough | ALL Achievements / Trophies
- Steam store page — Escape Academy
- Escape Academy - All Achievements/Trophies Walkthrough - 100% Puzzle Solution Guide (Xbox Game Pass)
- The Escape Academy | Episode 3 | Bust a Move