Professor Bonilla | Guides Wiki
A professor at the Escape Academy specializing in tea breeding and former explosives expert, managing the greenhouse and overseeing classes in the science
[Professor Bonilla
A professor at the Escape Academy specializing in tea breeding and former explosives expert, managing the greenhouse and overseeing classes in the science campus labs such as Biology and Chemistry.
Verification: Human verified
Professor Bonilla is one of the instructors you'll encounter during your studies at the Escape Academy. A botanist by trade and a former explosives expert by history, he runs the greenhouse and teaches in the science campus labs, including the Biology Lab and Chemistry Lab. This guide covers who he is, where to find him, and how to approach the puzzles he sets.
Who Professor [Bonilla Is
Bonilla introduces himself plainly when you first meet him: "In a past life I used to be an explosives expert, but I've moved on to something much more exciting: tea breeding" [src-eca7cb7683]. His current project is brewing the perfect cup of tea, and his teaching style reflects that obsession — his puzzles tend to be experiments you're invited to survive rather than conventional locks.
He manages the greenhouse and oversees classes in the science campus labs. In the Biology Lab his material covers animal tiles, food chains, and chicken-feeding puzzles; in the Chemistry Lab it covers memory gas synthesis, periodic table lock codes, and chemical machines.
Finding Him and Choosing His Room
Bonilla's rooms appear on the academy's class-selection board alongside other instructors. In one playthrough the board listed his greenhouse session as a two-key puzzle, the cafeteria with Jeb at two keys, and Professor Eel's room at three [src-eca7cb7683]. The key count is a rough difficulty indicator, so if you're early in the day and not warmed up, a lower-key room like Bonilla's greenhouse is a reasonable starting point [src-eca7cb7683].
Note that the greenhouse is the location tied to Bonilla's signature challenge, The Greenhouse, and his tea-themed puzzle set is covered in Bonilla's Bouquets.
Step-by-Step: [The Greenhouse Tea Experiment
- Enter and listen to the briefing. Bonilla explains that he's been boiling tea in a room-temperature environment, and wonders what happens if you boil it in a boiling environment. To that end he has set the thermostat to 220°, which he cheerfully admits is "not so pleasant for you, but perfect for the experiment" [src-eca7cb7683].
- Note your time limit. The tea puzzle gives you 25 minutes to brew the perfect cup [src-eca7cb7683].
- Read the posted directions. The instructions are: add water, bring it to a boil, steep the leaves — and "don't die" [src-eca7cb7683]. Treat this as your task checklist.
- Find the kettle and leaves. The kettle needs leaves, so locating tea leaves is one of your first objectives [src-eca7cb7683].
- Source water. You'll need to find a water supply before you can boil anything [src-eca7cb7683].
- Deal with the bees. A hive blocks part of the room, and you'll need to find something to get rid of the bees before you can proceed [src-eca7cb7683].
- Investigate the marked spots. Two "X marks the spot" dig locations appear in the room; you don't have a digging tool at the start, so find one before returning to them [src-eca7cb7683].
Work through these objectives in whatever order the room allows — the directions board is your authoritative checklist, and the bees and dig spots are the two obstacles the walkthrough calls out explicitly.
Tips
- Skip dialogue to save time. Conversations can be tabbed through or skipped with the start button, which matters in timed rooms like the tea experiment [src-cc415a0c9f][src-59f8d3957c].
- Protect your A+ rank. Pressing the hint button (X) reveals a hint and forfeits an A+ on that level; A+ ranks are required for the related completion achievements, so avoid hints if you're chasing them [src-cc415a0c9f][src-59f8d3957c].
- Read the room's directions first. Bonilla's puzzles are built around a stated procedure (add water, boil, steep), so checking the instructions before touching anything keeps you from wasting your 25 minutes [src-eca7cb7683].
- Don't panic about the heat. The 220° thermostat is flavor, not a hazard meter — the real threats are the bees and the missing tools [src-eca7cb7683].
Related Rooms
Bonilla's teaching spans several locations. If you're working through the science campus, see Biology Lab for his animal and food-chain puzzles and Chemistry Lab for memory gas and periodic table locks. His greenhouse challenge is documented in full at The Greenhouse, with the tea-brewing puzzle detailed in Bonilla's Bouquets.
Details
profession
Professor / Botanist (former explosives expert)
laboratories
Oversees the Biology Lab (handling animal tiles, food chains, and chicken feeding puzzles) and the Chemistry Lab (handling memory gas synthesis, periodic table lock codes, and chemical machines).
Sources
- Escape Academy 2: Back 2 School walkthrough - Full guide and puzzle ...
- Escape Academy Walkthrough | ALL Achievements / Trophies
- Escape Academy - All Achievements/Trophies Walkthrough - 100% Puzzle Solution Guide (Xbox Game Pass)
- The Escape Academy | Episode 3 | Bust a Move
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