Escape Academy A Trying Trial Walkthrough: Master the Final DLC Puzzle Room
Stuck on escape academy a trying trial? Use our complete walkthrough, evidence guide, and puzzle solutions to clear the Escape from the Past DLC room.
Introduction to the Final DLC Challenge
Stepping into the final room of Coin Crew Games’ thrilling DLC can feel overwhelming, making escape academy a trying trial an intense test of your deductive reasoning. If you want to conquer escape academy a trying trial and uncover the ultimate culprit behind the academy's chaos, you will need a sharp eye, precise evidence, and a solid strategy to dismantle complex machinery before time runs out.
Rated at a brutal 5/5 difficulty, this room shakes up the traditional formula by forcing your opening accusations to shape the flow of evidence. Whether you are playing solo or alongside a fellow student, navigating the web of clues, secret briefcases, and high-tech gadgets requires careful planning. This comprehensive guide breaks down every single phase of the trial, ensuring you emerge victorious without tearing your hair out.
Initial Accusation and Evidence Gathering
Your journey begins by interacting with the three main suspects scattered around the area. Doing so collects their portraits, which you must pin to the blackboard to make your opening statement.
While you can technically point fingers at different characters, community reports and developer design patterns establish Chef Callion as the primary focus for our evidence breakdown. Selecting Chef Callion immediately sets off a rigorous sequence where you must defend your claims using documents found nearby.
| Question Asked | Correct Evidence to Present | Purpose of Evidence |
|---|---|---|
| What does Chef Callion have against me? | School Budget | Highlights severe funding deficits in the cafeteria. |
| Which of Chef's statements is false? | "That chum wasn't food — it was headed for the compost heap." | Refutes his excuse regarding the bucket of chum using institutional regulations. |
| Which secondary statement is false? | "But there simply isn’t a contradiction… Fish isn’t considered meat." | Counters his classification logic using updated nutrition policies. |
After successfully dismantling his defense statements, your next objective focuses on cracking open his secure briefcase using a clever letter puzzle.
Cracking the Briefcase and Discovering Recipes
To unlock Chef Callion's briefcase, you must inspect three pink recipe cards in your inventory. Each card correlates to a distinct visual underlining style and specific ingredient measurements.
By analyzing the clues provided on the briefcase lock against the recipe quantities, you can deduce a five-letter password. For instance, looking for the ingredient with a specific numerical requirement across the matching recipe style reveals a sequence of letters that spells out a vital mental organ.
| Clue Underline Style | Matching Recipe Card | Target Ingredient Quantity | Resulting Letter |
|---|---|---|---|
| Dots | Cheesy Casserole | 2 Cups of Broccoli | B |
| Dashes | Seaside Pasta | 1 Portion of Rice | R |
| Double Line | Root Beer Float | 3 Scoops of Anchovies | A |
| Additional Indicator | Cheesy Casserole | 4 Scoops of Ice Cream | I |
| Final Indicator | Seaside Pasta | 5 Portions of Noodles | N |
Once you input the word BRAIN into the briefcase, it pops open to reveal the Shark Food Recipe. Pin this evidence to the blackboard, interact with the dialogue prompts, and brace yourself for a shocking plot twist where the tables are turned against you.
Navigating the Offices for Industrial Tools
After being temporarily thrown out of the main room, you gain free roam across the staff offices to unearth the hard truth. This investigation spans multiple rooms, requiring you to collect specialized gear and decipher animal-themed security locks.
| Office Location | Key Item Acquired | Purpose / Action Required |
|---|---|---|
| Chef Callion’s Office | Corn-Based Bio-Fuel | Found inside the chest freezer; used to power machinery. |
| Prof. Monstrong’s Office | Industrial Drill | Unlocked by decoding animal gear shifts (51324) based on garage license plates. |
| Prof. Gisborne’s Office | Radiation Detector | Found behind a locked cabinet by matching a City Skyline pattern to an eye icon. |
Returning to Chef Callion's office with your newly acquired Industrial Drill, use it on the safe hidden behind the false panel in the freezer. This yields the ultimate Incriminating Evidence needed to prove his guilt once and for all back at the Headmaster’s office.
Dismantling the [Kitche-Tron 3000
With the culprit exposed, attention turns back to the workshop desk to disable the hazardous Kitche-Tron 3000 device. First, repair the machine, twist the dial to expose a screwdriver tip, and unscrew the back panel to reveal a tricky grid puzzle.
Moving the white dials into their matching black number squares without letting them block one another is a classic sliding puzzle challenge. Follow this step-by-step sequence to clear the grid efficiently:
- Move Dial 6 to spot 07
- Move Dial 1 to spot 05
- Move Dial 2 to spot 06
- Move Dial 3 to spot 04
- Move Dial 2 to spot 02
- Move Dial 7 to spot 01
- Move Dial 6 to spot 06
- Move Dial 7 to spot 07
- Move Dial 1 to spot 01
- Move Dial 5 to spot 05
- Move Dial 3 to below Dial 5
- Move Dial 4 to spot 04
- Move Dial 3 to spot 03
Completing this sequence yields the Nuclear Codes, which list items corresponding to kitchen utensils and Morse code dot-dash patterns on the device dial.
| Utensil Item | Corresponding Tool | Morse Code Pattern |
|---|---|---|
| Wine | Corkscrew | Dash Dash |
| Milkshake | Straw | Dot Dot |
| Cupcake | Whisk | Dash Dot Dot Dash |
| Pancake | Spatula | Dot |
| Kitchen Cabinet | Screwdriver | Dot Dash Dot |
Translate these patterns into the large orange input buttons—where circular buttons represent dots and rectangular buttons stand for dashes—to unlock the core compartment.
Disarm the Nuclear Core and Complete the Room
The final hurdle involves cutting specific wires inside the core compartment based on mathematical shape logic. According to the board rules, shapes formed by subtraction ([ ] – [ ] = Cut) require snipping, while additions must remain intact.
- Crescent Moon: Cut this wire, as it represents a circle cut out of another circle.
- Three-quarter Circle: Cut this wire, formed by cutting a triangle out of a circle.
- Bridge: Cut this wire, representing a circle cut out of a square.
Once you snip the correct wires, the Overheating Nuclear Reactor! is exposed. Quickly grab the reactor, turn left, and plunge it into the nearby ice bucket on the floor. This safely cools down the machinery, completing your mission in this brilliant expansion. For more gaming guides, check out the official Steam Community Hub for additional player tips.
Frequently Asked Questions
What is the difficulty rating of escape academy a trying trial?
This escape room holds a 5/5 difficulty rating, making it one of the most intellectually demanding puzzles in the entire DLC due to its multi-layered deduction phases and machinery puzzles.
Who is the true culprit in escape academy a trying trial?
Regardless of which suspect you initially accuse at the start of the level, the ultimate culprit uncovered through the investigation and safe-cracking sequence is always Chef Callion.
How do I open the briefcase in escape academy a trying trial?
You must analyze the three pink recipe cards in your inventory, match the underlining styles and numerical ingredient requirements, and spell out the word BRAIN to unlock the case.
What do I do with the overheating nuclear reactor at the end?
Once you successfully cut the correct shape-based wires and expose the reactor, pick it up and submerge it in the ice bucket located on the floor near the wall to cool it down.
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