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Slip | Guides Wiki

A professor and guerrilla art form expert known for breaking into the Headmaster's office when he was 13. He can be found inside the Costume Shop in the ar

[Slip

A professor and guerrilla art form expert known for breaking into the Headmaster's office when he was 13. He can be found inside the Costume Shop in the arts campus, and maintains a private office secured with a colour code lock.

Verification: Human verified

Professor Slip is one of the spirited faculty members at Escape Academy, and the Headmaster's own introduction makes his teaching style clear: "Professor Slip may look laid back... and he is! But you'll need to color outside the lines if you want to really impress him" [src-aa1129c8c1]. He is a professor and expert in the guerrilla art form, and he maintains a private office secured with a colour code lock. This guide covers where to find him, when to talk to him, and what to expect from his classes.

Who Is [Professor Slip?

Slip is renowned for his infamous guerrilla art form, which he has been honing ever since the academy first discovered him [src-eca7cb7683]. According to the published edition of Escape Art History, his real name is unknown, but his reputation was cemented when he broke into the tram tunnel and hitched a ride into the Headmaster's office at age 13, stencilling his name right on her desk [src-eca7cb7683]. His attitude toward security is equally relaxed — as he puts it, "Eh I don't even know why we put locks on the doors here" [src-aa1129c8c1].

Where to Find [Slip

Slip can be found inside the Costume Shop in the arts campus, and he also keeps a private office secured with a colour code lock. On the world map, he appears in the top-left corner — this is where you go to trigger his story conversations [src-cc415a0c9f]. If you're looking for his classroom content, the arts campus is plastered with his recruitment flyers: "art class with slip — free, does not include property damage costs and legal fees" [src-2c17f7b0c2].

Step-by-Step Walkthrough

  1. After your first puzzle, return to your dorm room. Once you exit the dorm, an automatic conversation with the Headmaster triggers — you can skip it [src-cc415a0c9f].
  2. Open the world map and go to the top left. Talk to Professor Slip and exit the conversation as quickly as you can; this returns you to the main world map [src-cc415a0c9f].
  3. Select the next puzzle in the middle left, The Thresher (the puzzle "Under Pressure") [src-cc415a0c9f]. Slip will have something new to tell you before this level — read or skip it as you prefer [src-59f8d3957c].
  4. Inside the puzzle, look slightly to your left after gaining control of your character. Hidden on a shelf is a newspaper collectible [src-cc415a0c9f].
  5. Work through the five word-locked doors (see the solution list below), climbing a ladder after each one, then solve the final combination puzzle and click the padlock [src-59f8d3957c].

You can also encounter Slip in The Rival Room, where he and Eel host a red-track-versus-blue-track speed puzzling competition, complete with commentary and a double-sided safe finale [src-d68c13dad3].

The Thresher Word Solutions

The door locks in this puzzle use a simplified letter-entry system — press each button once; it does not work like old mobile-phone texting where you tap repeatedly to cycle letters [src-cc415a0c9f][src-59f8d3957c]. The five door words, in order, are:

  • FEAR — F, E, A, R [src-cc415a0c9f]
  • WILL — W, I, L, L [src-cc415a0c9f]
  • SLOW — S, L, O, W [src-cc415a0c9f]
  • YOUR — Y, O, U, R [src-cc415a0c9f]
  • MIND — M, I, N, D [src-cc415a0c9f]

After climbing the final ladder, re-enter all the words at the last puzzle and click the little padlock to finish [src-59f8d3957c].

Tips

  • Speed matters here. There is a miscellaneous achievement/trophy for completing The Thresher in under three minutes [src-cc415a0c9f]. One walkthrough reports finishing in about a minute and a half once the solutions are known, so there is plenty of room for error — and you can retry if you have to [src-59f8d3957c][src-cc415a0c9f].
  • Grab the newspaper early. It sits on a shelf just to your left at the start of the level [src-cc415a0c9f][src-59f8d3957c].
  • Don't worry about hint usage. One player earned an A+ on a puzzle by avoiding hints entirely and clearing it on the first try [src-cc415a0c9f] — a good reminder that Slip's classes reward confidence and outside-the-box thinking.
  • Skip conversations freely. Slip's dialogue prompts can all be exited quickly if you're focused on routing between puzzles [src-cc415a0c9f].

Rewards

Completing The Thresher earns you the level-completion achievement plus the under-three-minutes trophy in a single run — two achievements or trophies at once [src-59f8d3957c]. The hidden newspaper also counts toward the game's collectible completion.

Details

profession

Professor

location

Costume Shop / Slip's Office

role

Professor

Sources