Server Room | Locations Wiki
A sealed room within the facility that requires hacking the Quantum Core to access.
[Server Room
A sealed room within the facility that requires hacking the Quantum Core to access.
Verification: Human verified
The Server Room is a sealed room within the facility that requires hacking the Quantum Core to access. Reaching it is the final stretch of the Lab Rat level, and once you're inside, a short sequence of switch inputs ends the mission. This guide covers how to get through the door, what to do at the terminal, and what happens when you finish.
Overview
The Server Room sits behind a door that opens only after you complete the Quantum Core hacking sequence. According to the entity record, it is a sealed room that requires hacking the Quantum Core to access. Inside, you interact with a bank of switches in a fixed order to complete the level [src-cc415a0c9f].
How to Reach the Server Room
- Complete the Quantum Core hacking sequence. The game's own dialogue makes the gating explicit: after a password is entered, the response notes that it "has no bearing on your ability to access my server room" — the server room is the reward for the separate hacking step, not for the password alone [src-eca7cb7683].
- Once the hacking sequence is done, a door opens on the right-hand side, roughly in front of you [src-cc415a0c9f].
- Walk through that door and continue to the end of the passage. You will enter a terminal computer server room [src-cc415a0c9f].
During the approach, the game plays a "Server Room breach" alert and a taunt telling you not to attempt to hack the drivers [src-eca7cb7683]. Treat these as flavor text — the breach message confirms you are on the right track, not that you have made an error.
Step-by-Step Walkthrough: The Switch Puzzle
Once inside the Server Room, the objective is a terminal with a set of labeled switches.
- Approach the terminal computer at the end of the room [src-cc415a0c9f].
- Click the switches in the following order: E, B, D, H, F, G, C, A [src-cc415a0c9f].
- Interact with each switch in that sequence. The order matters — follow it exactly as listed.
- After you have interacted with all eight switches, the level will come to an end [src-cc415a0c9f].
That is the entire puzzle. There is no additional step after the final switch; the mission concludes immediately.
Tips
- Write the order down before you start. The switch letters are easy to lose track of mid-sequence, and the guide's own source material shows how much easier the room is when you keep a written list of inputs [src-eca7cb7683].
- Don't be thrown by the hacking dialogue. Lines about drivers, model numbers, and "dishonesty has no place at the Academy" play around the server room sequence but are narrative dressing; the switch order above is what actually completes the room [src-afb24872ff] [src-eca7cb7683].
- Ignore the red herrings elsewhere in the level. The source material for this chapter repeatedly flags decoy elements (a fish described as a red herring, a model number that turns out to be a red herring) as unrelated to progress [src-eca7cb7683] [src-afb24872ff]. Nothing in the Server Room itself depends on them.
- The room is the last thing you do. Because interacting with all switches ends the level, don't save any other objectives for after the Server Room — there is no "after."
Rewards
Completing the switch sequence ends the Lab Rat level. On completion, you unlock an achievement or trophy for finishing the level [src-cc415a0c9f]. You are then brought back to the dorm for the post-mission conclusion, and from there you return to the main world map, where the next level is located in the cafeteria [src-cc415a0c9f]. If you are working toward the Chatterbox achievement, the return to the main map is a good moment to talk to any people you haven't spoken with yet [src-cc415a0c9f].
Details
type
Room
Sources
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